AI Insights · Timothy · September 2022
Top 5 Disney Games iOS Performance in Portugal Q3 2022
In Q3 2022, the top 5 Disney games on iOS in Portugal showed varied trends in weekly downloads, revenue, and active users. Discover how each game performed.
In the third quarter of 2022, the top 5 Disney games on iOS in Portugal exhibited diverse trends in their weekly downloads, revenue, and active user metrics. Below is a detailed breakdown of each game's performance, based on data from Sensor Tower.
Disney Mirrorverse saw a gradual decline in its weekly revenue, starting at around $540 in late June and decreasing to approximately $76 by the end of September. Weekly downloads also showed a downward trend, beginning at 1.7K in late June and falling to about 63 by the end of the quarter. The game's active users decreased from 1.9K to around 454 over the same period.
Disney Coloring World maintained relatively stable weekly revenue, fluctuating between $32 and $121, with a peak of $121 in late June. Weekly downloads remained consistent, averaging around 120-130 downloads per week. Active users showed a slight increase, starting at 239 in late June and reaching approximately 228 by the end of September.
Marvel Contest of Champions experienced a significant drop in weekly revenue from $4.7K in late June to about $553 by the end of September. The game's weekly downloads varied more, with a low of 10 in late June and a high of 374 in mid-September. Active users increased from 960 in late June to a peak of 1.4K in mid-September, before settling at around 896.
LEGO® DUPLO® MARVEL showed a slight decline in weekly revenue, starting at $157 and ending the quarter at about $130. Weekly downloads fluctuated, peaking at 130 in mid-August and dropping to 59 by the end of September. Active users remained stable, averaging around 300-400 users throughout the quarter.
Star Wars™: Galaxy of Heroes displayed a notable increase in weekly revenue, starting at $693 in late June and reaching a peak of $1.1K in early September. Weekly downloads saw a modest rise, with a high of 163 in mid-September. Active users remained robust, fluctuating between 1.4K and 1.7K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.